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Contest and Character Design
I recently participated in a game writing contest (my first) that included a character design alongside a short cinematic script of 2–3 pages. The prompt was post-apocalyptic, and we had one week to write a scene and design a character. The character I created was a young physicist named Emma Derey. At 25, I discovered she was the lead science officer in a brutalistic, industrial city run by a large corporation, inheriting the role from her physicist father. She also happens
James O'Hara
Sep 25, 20241 min read


To Carry: Quest Design Document
Based on a pilot teleplay I wrote in 2023, this quest design document outlines the opening sequence of a mystery game concept. Edward...
James O'Hara
Sep 20, 20243 min read


On Watercolor and Perfectionism
Last summer I decided to take up painting again. This marked my second foray into the medium, following a stint with oil and acrylic toward the end of my twenties, a period when I had mostly stopped writing and thought maybe I wasn't meant to be a writer and that I should probably think about doing something else with my time. Like paint. Part of what motivated me to try again was John Lurie’s show on HBO, “Painting with John”, which I first put on in May on an idle whim, blo
James O'Hara
Mar 18, 20245 min read
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