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The Journeyman: Dev Log 3
Wow. It's already June. Hard to believe how quickly the year is moving. Well. Time for a quick dev update on recent progress: I've spent...
James O'Hara
Jun 3, 20252 min read


The Journeyman: Defining Basics and Prototype 1.0 Launch
Log 02 - 2.21.25 An in-game still from "The Shelter" prototype, Feb 2025 The following entry includes stills and information that may...
James O'Hara
Feb 21, 20256 min read


Contest and Character Design: Emma Derey
I recently participated in a game writing contest (my first) that included a character design sheet alongside a short cinematic script (2–3 pages). The prompt was post-apocalyptic, and we had one week to write a scene and draft a character design. Ultimately, I was fortunate enough to make it to the final round, placing 3rd among a very talented field. This came as a very pleasant surprise, as I didn’t feel particularly inspired by my entry—I’d more or less forced my way thro
James O'Hara
Sep 25, 20241 min read


The Journeyman: Devlog Day 1
The Journeyman: Design Notes Log 01 - 9.23.24 Begging Dev Log on "The Journeyman" I've decided to start working on a new game and story...
James O'Hara
Sep 23, 20243 min read


To Carry: Quest Design Document
Based on a pilot teleplay I wrote in 2023, this quest design document outlines the opening sequence of a mystery game concept. Edward...
James O'Hara
Sep 20, 20243 min read
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