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The Journeyman: Dev Log 3
Wow. It's already June. Hard to believe how quickly the year is moving. Well. Time for a quick dev update on recent progress: I've spent...
James O'Hara
Jun 3, 20252 min read


The Journeyman: Defining Basics and Prototype 1.0 Launch
Log 02 - 2.21.25 An in-game still from "The Shelter" prototype, Feb 2025 The following entry includes stills and information that may...
James O'Hara
Feb 21, 20256 min read


Contest and Character Design
I recently participated in a game writing contest (my first) that included a character design alongside a short cinematic script of 2–3 pages. The prompt was post-apocalyptic, and we had one week to write a scene and design a character. The character I created was a young physicist named Emma Derey. At 25, I discovered she was the lead science officer in a brutalistic, industrial city run by a large corporation, inheriting the role from her physicist father. She also happens
James O'Hara
Sep 25, 20241 min read


The Journeyman: Devlog Day 1
The Journeyman: Design Notes Log 01 - 9.23.24 Begging Dev Log on "The Journeyman" I've decided to start working on a new game and story...
James O'Hara
Sep 23, 20243 min read


To Carry: Quest Design Document
Based on a pilot teleplay I wrote in 2023, this quest design document outlines the opening sequence of a mystery game concept. Edward...
James O'Hara
Sep 20, 20243 min read
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