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About

James O'Hara is a writer and narrative designer based in Los Angeles, working in storytelling across film, TV, and games.

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With a background in screenwriting, he has written features and television pilots in mystery, science fiction, and drama, focusing on character-driven stories that explore identity and environmental themes. ​He holds degrees in English Creative Writing and Film Studies from UC Davis, and has trained under industry veterans Adrian Ropp (Avalanche) and Adam Dolin (Santa Monica Studios). 

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Alongside his work as a screenwriter, he serves as Lead Writer and Narrative Designer on The Otter Side with Seaside Studios, while developing his own games in Unreal Engine as a solo developer under Nightland Studios.

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Education & Awards

  • University of California Davis

    • Bachelor of Arts in English Creative Writing

    • Bachelor of Arts in Film Studies

  • Game Writing Certification, ELVTR, 2024

  • Multimedia Arts and Design Academy

  • Pixelles Game Writing Certification, 2024

  • Advanced Game Writing Certification, ELVTR, 2025

  • Finalist, 3rd Place, ELVTR Game Writing Contest, 2024

  • Quarterfinalist, Final Draft Big Break 2025, hour-long drama category

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Skills & Software

  • ​Unreal 5, Ren'Py, Adobe Suite, Final Draft, FadeIn, Microsoft Suite, Sheets, Articy, Da Vinci Resolve, Trello, Twine, Miro.​

  • Screenwriting, Narrative Design, Ambient Design

  • Creative and Screen Direction, Research, Character Creation

  • Storyboarding, Branching Narrative

  • Lore Creation, Pitch Material,  Film and Game Theory, Barks and Environmental dialogue

TESTIMONIALS

"James excelled in writing for game cutscenes and genre-specific storytelling. His writing enhances player immersion by smoothly transitioning through the scenes and connecting players to the game’s world. Working with James was a joy. His commitment, enthusiasm, and positive energy have made a lasting impression."

Adrian Ropp / Lead Writer / Avalanche Games, Hogwarts Legacy

"James' ability to balance player agency with narrative structure, incorporate environmental storytelling, and apply management techniques to lead the team with creativity and empathy makes them a valuable contributor to any game development team."

Adam Dolin / Narrative Designer & Senior Writer / Santa Monica Studios, God of War

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