top of page
tumblr_5aec92b8eaf82ca81180594f3a05032c_9461e2bd_2048.jpg

About

James O'Hara is a writer, narrative designer, and game designer based in Los Angeles.

With a background in screenwriting, he has written feature and pilot screenplays in mystery, science fiction, and drama, focusing on character-driven stories that explore identity and environmental themes.

Alongside his work as a screenwriter, he is active as a solo developer in Unreal Engine under Nightland Studios. His current project, Inter, is under active development. 

IMG_2903_edited.jpg
  • LinkedIn

Education & Awards

  • University of California Davis

    • Bachelor of Arts in English Creative Writing

    • Bachelor of Arts in Film Studies

  • Game Writing Certification, ELVTR, 2024

  • Multimedia Arts and Design Academy

  • Pixelles Game Writing Certification, 2024

  • Advanced Game Writing Certification, ELVTR, 2025

  • Finalist, 3rd Place, ELVTR Game Writing Contest, 2024

  • Quarterfinalist, Final Draft Big Break 2025, hour-long drama category

Skills & Software

  • Unreal 5, Ren'Py, Adobe Suite, Final Draft, FadeIn, Microsoft Suite, Sheets, Articy, Da Vinci Resolve, Trello, Twine, Miro.

  • Screenwriting, Narrative Design, Ambient Design

  • Creative and Screen Direction, Research, Character Creation

  • Storyboarding, Branching Narrative

  • Lore Creation, Pitch Material,  Film and Game Theory, Barks and Environmental dialogue

TESTIMONIALS

"James excelled in writing for game cutscenes and genre-specific storytelling. His writing enhances player immersion by smoothly transitioning through the scenes and connecting players to the game’s world. Working with James was a joy. His commitment, enthusiasm, and positive energy have made a lasting impression."

Adrian Ropp / Lead Writer / Avalanche Games, Hogwarts Legacy

"James' ability to balance player agency with narrative structure, incorporate environmental storytelling, and apply management techniques to lead the team with creativity and empathy makes them a valuable contributor to any game development team."

Adam Dolin / Narrative Designer & Senior Writer / Santa Monica Studios, God of War

  • LinkedIn

© 2026

bottom of page